同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c296c2a0c3afc2bdc2b3c3a9c2aec296c3afc2bdc2bfc3a8c2bec2b7c3afc2bdc2bec3a8c2a0c291c3a8c288c29f閠ウ鮖ソ辷セ蠑舟
SJIS-WINc3a9c296c2a0c3afc2bdc2b3c3a9c2aec296c3afc2bdc2bfc3a8c2bec2b7c3afc2bdc2bec3a8c2a0c291c3a8c288c29fテゥツ鳴?テッツスツウテゥツョツ姪ッツスツソティツセツキテッツスツセティツ?ツ妥ィツ按
EUC-JPc3a9c296c2a0c3afc2bdc2b3c3a9c2aec296c3afc2bdc2bfc3a8c2bec2b7c3afc2bdc2bec3a8c2a0c291c3a8c288c29f辿??誰遜続辿速?誰遜多竪他揃誰遜他竪??竪??
UTF-8c3a9c296c2a0c3afc2bdc2b3c3a9c2aec296c3afc2bdc2bfc3a8c2bec2b7c3afc2bdc2bec3a8c2a0c291c3a8c288c29f閠ウ鮖ソ辷セ蠑舟
UHCc3a9c296c2a0c3afc2bdc2b3c3a9c2aec296c3afc2bdc2bfc3a8c2bec2b7c3afc2bdc2bec3a8c2a0c291c3a8c288c29f챕혯혻챦쩍쨀챕짰혯챦쩍쩔챔쩐쨌챦쩍쩐챔혻혩챔혞혺