同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c296c2a0c3afc2bdc2b3c3a9c2aec296c3afc2bdc2bfc3a8c2b1c290c3afc2bdc2bbc3a9c280c28dc3afc2bdc2be閠ウ鮖ソ豐サ逍セ
SJIS-WINc3a9c296c2a0c3afc2bdc2b3c3a9c2aec296c3afc2bdc2bfc3a8c2b1c290c3afc2bdc2bbc3a9c280c28dc3afc2bdc2beテゥツ鳴?テッツスツウテゥツョツ姪ッツスツソティツアツ静ッツスツサテゥツ?ツ催ッツスツセ
EUC-JPc3a9c296c2a0c3afc2bdc2b3c3a9c2aec296c3afc2bdc2bfc3a8c2b1c290c3afc2bdc2bbc3a9c280c28dc3afc2bdc2be辿??誰遜続辿速?誰遜多竪賊?誰遜損辿??誰遜他
UTF-8c3a9c296c2a0c3afc2bdc2b3c3a9c2aec296c3afc2bdc2bfc3a8c2b1c290c3afc2bdc2bbc3a9c280c28dc3afc2bdc2be閠ウ鮖ソ豐サ逍セ
UHCc3a9c296c2a0c3afc2bdc2b3c3a9c2aec296c3afc2bdc2bfc3a8c2b1c290c3afc2bdc2bbc3a9c280c28dc3afc2bdc2be챕혯혻챦쩍쨀챕짰혯챦쩍쩔챔짹혨챦쩍쨩챕?혥챦쩍쩐