同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c28bc2bfc3afc2bdc2b0c3a9c2aac2bcc3afc2bdc2a3c3a8c2adc298c3a9c29ec2a3c3afc2bec28fc3afc2bdc2b3鋿ー骼」識鞣マウ
SJIS-WINc3a9c28bc2bfc3afc2bdc2b0c3a9c2aac2bcc3afc2bdc2a3c3a8c2adc298c3a9c29ec2a3c3afc2bec28fc3afc2bdc2b3テゥツ仰ソテッツスツーテゥツェツシテッツスツ」ティツュツ佚ゥツ楪」テッツセツ湘ッツスツウ
EUC-JPc3a9c28bc2bfc3afc2bdc2b0c3a9c2aac2bcc3afc2bdc2a3c3a8c2adc298c3a9c29ec2a3c3afc2bec28fc3afc2bdc2b3辿?多誰遜属辿捉村誰遜贈竪足?辿?贈誰他?誰遜続
UTF-8c3a9c28bc2bfc3afc2bdc2b0c3a9c2aac2bcc3afc2bdc2a3c3a8c2adc298c3a9c29ec2a3c3afc2bec28fc3afc2bdc2b3鋿ー骼」識鞣マウ
UHCc3a9c28bc2bfc3afc2bdc2b0c3a9c2aac2bcc3afc2bdc2a3c3a8c2adc298c3a9c29ec2a3c3afc2bec28fc3afc2bdc2b3챕혢쩔챦쩍째챕짧쩌챦쩍짙챔짯혱챕혷짙챦쩐혧챦쩍쨀