同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c28bc2bbc3a8c2adc2b4c3a9c2aac2b0c3a8c2aec293c3a5c2bcc28fc3a9c2b3c2abc3a8c2adc298c3a9c28bc2bf鋻譴骰讓式鳫識鋿
SJIS-WINc3a9c28bc2bbc3a8c2adc2b4c3a9c2aac2b0c3a8c2aec293c3a5c2bcc28fc3a9c2b3c2abc3a8c2adc298c3a9c28bc2bfテゥツ仰サティツュツエテゥツェツーティツョツ禿・ツシツ湘ゥツウツォティツュツ佚ゥツ仰ソ
EUC-JPc3a9c28bc2bbc3a8c2adc2b4c3a9c2aac2b0c3a8c2aec293c3a5c2bcc28fc3a9c2b3c2abc3a8c2adc298c3a9c28bc2bf辿?損竪足卒辿捉属竪速?奪村?辿続束竪足?辿?多
UTF-8c3a9c28bc2bbc3a8c2adc2b4c3a9c2aac2b0c3a8c2aec293c3a5c2bcc28fc3a9c2b3c2abc3a8c2adc298c3a9c28bc2bf鋻譴骰讓式鳫識鋿
UHCc3a9c28bc2bbc3a8c2adc2b4c3a9c2aac2b0c3a8c2aec293c3a5c2bcc28fc3a9c2b3c2abc3a8c2adc298c3a9c28bc2bf챕혢쨩챔짯쨈챕짧째챔짰혫책쩌혧챕쨀짬챔짯혱챕혢쩔