同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c28bc290c3afc2bdc2b4c3a9c297c295c3a8c2adc29fc3afc2bdc2a2c3a8c282c2adc3a8c2b4c296c3a8c2b3c281鋐エ闕譟「肭贖賁
SJIS-WINc3a9c28bc290c3afc2bdc2b4c3a9c297c295c3a8c2adc29fc3afc2bdc2a2c3a8c282c2adc3a8c2b4c296c3a8c2b3c281テゥツ仰静ッツスツエテゥツ猟陛ィツュツ淌ッツスツ「ティツつュティツエツ姪ィツウツ
EUC-JPc3a9c28bc290c3afc2bdc2b4c3a9c297c295c3a8c2adc29fc3afc2bdc2a2c3a8c282c2adc3a8c2b4c296c3a8c2b3c281辿??誰遜卒辿??竪足?誰遜蔵竪?足竪卒?竪続?
UTF-8c3a9c28bc290c3afc2bdc2b4c3a9c297c295c3a8c2adc29fc3afc2bdc2a2c3a8c282c2adc3a8c2b4c296c3a8c2b3c281鋐エ闕譟「肭贖賁
UHCc3a9c28bc290c3afc2bdc2b4c3a9c297c295c3a8c2adc29fc3afc2bdc2a2c3a8c282c2adc3a8c2b4c296c3a8c2b3c281챕혢혨챦쩍쨈챕혰혮챔짯혺챦쩍짖챔혗짯챔쨈혯챔쨀혖