同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c28ac2a7c3afc2bdc2b6c3a9c2aac2b0c3a8c2adc2acc3afc2bdc2a2c3a8c28ac2bbc3a8c2b4c296銧カ骰譬「芻贖
SJIS-WINc3a9c28ac2a7c3afc2bdc2b6c3a9c2aac2b0c3a8c2adc2acc3afc2bdc2a2c3a8c28ac2bbc3a8c2b4c296テゥツ環ァテッツスツカテゥツェツーティツュツャテッツスツ「ティツ環サティツエツ
EUC-JPc3a9c28ac2a7c3afc2bdc2b6c3a9c2aac2b0c3a8c2adc2acc3afc2bdc2a2c3a8c28ac2bbc3a8c2b4c296辿?則誰遜其辿捉属竪足測誰遜蔵竪?損竪卒?
UTF-8c3a9c28ac2a7c3afc2bdc2b6c3a9c2aac2b0c3a8c2adc2acc3afc2bdc2a2c3a8c28ac2bbc3a8c2b4c296銧カ骰譬「芻贖
UHCc3a9c28ac2a7c3afc2bdc2b6c3a9c2aac2b0c3a8c2adc2acc3afc2bdc2a2c3a8c28ac2bbc3a8c2b4c296챕혡짠챦쩍쨋챕짧째챔짯짭챦쩍짖챔혡쨩챔쨈혯