同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c288c291c3afc2bdc2aac3a9c297c2a5c3a7c29ac2aec3afc2bec29ec3afc2bdc2b3c3a8c2b1c290c3afc2bdc2bb54鈑ェ闥皮゙ウ豐サT
SJIS-WINc3a9c288c291c3afc2bdc2aac3a9c297c2a5c3a7c29ac2aec3afc2bec29ec3afc2bdc2b3c3a8c2b1c290c3afc2bdc2bb54テゥツ按妥ッツスツェテゥツ猟・テァツ堋ョテッツセツ榲ッツスツウティツアツ静ッツスツサT
EUC-JPc3a9c288c291c3afc2bdc2aac3a9c297c2a5c3a7c29ac2aec3afc2bec29ec3afc2bdc2b3c3a8c2b1c290c3afc2bdc2bb54辿??誰遜捉辿?促巽?速誰他?誰遜続竪賊?誰遜損T
UTF-8c3a9c288c291c3afc2bdc2aac3a9c297c2a5c3a7c29ac2aec3afc2bec29ec3afc2bdc2b3c3a8c2b1c290c3afc2bdc2bb54鈑ェ闥皮゙ウ豐サT
UHCc3a9c288c291c3afc2bdc2aac3a9c297c2a5c3a7c29ac2aec3afc2bec29ec3afc2bdc2b3c3a8c2b1c290c3afc2bdc2bb54챕혞혩챦쩍짧챕혰짜챌혳짰챦쩐혷챦쩍쨀챔짹혨챦쩍쨩T