同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c287c28ec3a3c285c29ec3acc287c2b0c3acc291c293c3a8c285c2b0c3abc2b1c280c3aac2bcc2aec3a8c2abc2ad野ㅞ쇰쑓腰뱀꼮諭
SJIS-WINc3a9c287c28ec3a3c285c29ec3acc287c2b0c3acc291c293c3a8c285c2b0c3abc2b1c280c3aac2bcc2aec3a8c2abc2adテゥツ?偲」ツ?榲ャツ?ーテャツ堕禿ィツ?ーテォツアツ?テェツシツョティツォツュ
EUC-JPc3a9c287c28ec3a3c285c29ec3acc287c2b0c3acc291c293c3a8c285c2b0c3abc2b1c280c3aac2bcc2aec3a8c2abc2ad辿??達??狸?属狸??竪?属谷賊?棚村速竪束足
UTF-8c3a9c287c28ec3a3c285c29ec3acc287c2b0c3acc291c293c3a8c285c2b0c3abc2b1c280c3aac2bcc2aec3a8c2abc2ad野ㅞ쇰쑓腰뱀꼮諭
UHCc3a9c287c28ec3a3c285c29ec3acc287c2b0c3acc291c293c3a8c285c2b0c3abc2b1c280c3aac2bcc2aec3a8c2abc2ad챕혝혦찾혚혷챙혝째챙혩혫챔혚째챘짹?챗쩌짰챔짬짯