同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c286c2a4c3afc2bec294c3a8c280c28cc3aec281c2b9c3a4c2b8c283c3a7c297c287c3afc2bec287c3a8c280c2b3醤ヤ而七症ヌ耳
SJIS-WINc3a9c286c2a4c3afc2bec294c3a8c280c28cc3aec281c2b9c3a4c2b8c283c3a7c297c287c3afc2bec287c3a8c280c2b3テゥツ?、テッツセツ氾ィツ?ツ古ョツ?ケテ、ツクツεァツ猟?ッツセツ?ィツ?ツウ
EUC-JPc3a9c286c2a4c3afc2bec294c3a8c280c28cc3aec281c2b9c3a4c2b8c283c3a7c297c287c3afc2bec287c3a8c280c2b3辿?造誰他?竪??樽?孫辰存?巽??誰他?竪?続
UTF-8c3a9c286c2a4c3afc2bec294c3a8c280c28cc3aec281c2b9c3a4c2b8c283c3a7c297c287c3afc2bec287c3a8c280c2b3醤ヤ而七症ヌ耳
UHCc3a9c286c2a4c3afc2bec294c3a8c280c28cc3aec281c2b9c3a4c2b8c283c3a7c297c287c3afc2bec287c3a8c280c2b3챕혛짚챦쩐혬챔?혣챤혖쨔채쨍혘챌혰혝챦쩐혝챔?쨀