同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c282c280c3abc29dc2b4c3abc2b2c2a4c3a8c2b1c2abc3aac2b3c288c3abc2bcc2bbc3afc2a6c296 | éÂÂë´벤豫ê³Â뼻裂|
SJIS-WIN | c3a9c282c280c3abc29dc2b4c3abc2b2c2a4c3a8c2b1c2abc3aac2b3c288c3abc2bcc2bbc3afc2a6c296 | テゥツつ?テォツ敖エテォツイツ、ティツアツォテェツウツ暗ォツシツサテッツヲツ |
EUC-JP | c3a9c282c280c3abc29dc2b4c3abc2b2c2a4c3a8c2b1c2abc3aac2b3c288c3abc2bcc2bbc3afc2a6c296 | 辿??谷?卒谷族造竪賊束棚続?谷村損誰側? |
UTF-8 | c3a9c282c280c3abc29dc2b4c3abc2b2c2a4c3a8c2b1c2abc3aac2b3c288c3abc2bcc2bbc3afc2a6c296 | éë´ë²¤è±«ê³ë¼»ï¦ |
UHC | c3a9c282c280c3abc29dc2b4c3abc2b2c2a4c3a8c2b1c2abc3aac2b3c288c3abc2bcc2bbc3afc2a6c296 | 챕혗?챘혶쨈챘짼짚챔짹짬챗쨀혞챘쩌쨩챦짝혯 |