同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c281c2adc3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2a7c3a6c2b1c2a0c3abc2a0c292c3a8c2a0c2a2遭쿰렰렧池렒蠢
SJIS-WINc3a9c281c2adc3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2a7c3a6c2b1c2a0c3abc2a0c292c3a8c2a0c2a2テゥツ?ュテャツソツーテォツ?ツーテォツ?ツァテヲツアツ?テォツ?ツ津ィツ?ツ「
EUC-JPc3a9c281c2adc3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2a7c3a6c2b1c2a0c3abc2a0c292c3a8c2a0c2a2辿?足狸多属谷?属谷?則脱賊?谷??竪?蔵
UTF-8c3a9c281c2adc3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2a7c3a6c2b1c2a0c3abc2a0c292c3a8c2a0c2a2遭쿰렰렧池렒蠢
UHCc3a9c281c2adc3acc2bfc2b0c3abc2a0c2b0c3abc2a0c2a7c3a6c2b1c2a0c3abc2a0c292c3a8c2a0c2a2챕혖짯챙쩔째챘혻째챘혻짠챈짹혻챘혻혪챔혻짖