同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a9c281c28fc3afc2bdc2b3c3a9c281c28fc3afc2bdc2b3c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28c | éÂÂï½³éÂÂウ豢ゥè |
SJIS-WIN | c3a9c281c28fc3afc2bdc2b3c3a9c281c28fc3afc2bdc2b3c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28c | テゥツ?湘ッツスツウテゥツ?湘ッツスツウティツアツ「テッツスツゥティツュツ |
EUC-JP | c3a9c281c28fc3afc2bdc2b3c3a9c281c28fc3afc2bdc2b3c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28c | 辿??誰遜続辿??誰遜続竪賊蔵誰遜息竪足? |
UTF-8 | c3a9c281c28fc3afc2bdc2b3c3a9c281c28fc3afc2bdc2b3c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28c | éï½³éウ豢ゥè |
UHC | c3a9c281c28fc3afc2bdc2b3c3a9c281c28fc3afc2bdc2b3c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28c | 챕혖혧챦쩍쨀챕혖혧챦쩍쨀챔짹짖챦쩍짤챔짯혣 |