同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a9c280c29ec3afc2bdc2bec3a8c29cc2a9c3afc2bdc2adc3a9c2acc2aec3afc2bdc2b4c3a8c29cc2a5c3afc2bdc2a4逞セ蜩ュ鬮エ蜥、
SJIS-WINc3a9c280c29ec3afc2bdc2bec3a8c29cc2a9c3afc2bdc2adc3a9c2acc2aec3afc2bdc2b4c3a8c29cc2a5c3afc2bdc2a4テゥツ?ツ榲ッツスツセティツ慊ゥテッツスツュテゥツャツョテッツスツエティツ慊・テッツスツ、
EUC-JPc3a9c280c29ec3afc2bdc2bec3a8c29cc2a9c3afc2bdc2adc3a9c2acc2aec3afc2bdc2b4c3a8c29cc2a5c3afc2bdc2a4辿??誰遜他竪?息誰遜足辿測速誰遜卒竪?促誰遜造
UTF-8c3a9c280c29ec3afc2bdc2bec3a8c29cc2a9c3afc2bdc2adc3a9c2acc2aec3afc2bdc2b4c3a8c29cc2a5c3afc2bdc2a4逞セ蜩ュ鬮エ蜥、
UHCc3a9c280c29ec3afc2bdc2bec3a8c29cc2a9c3afc2bdc2adc3a9c2acc2aec3afc2bdc2b4c3a8c29cc2a5c3afc2bdc2a4챕?혷챦쩍쩐챔혵짤챦쩍짯챕짭짰챦쩍쨈챔혵짜챦쩍짚