同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c3b9c28ec3afc2bdc2b8c3a7c3b9c2bbc3a9c2a1c28cc3afc2bdc2b1c3afc2bdc2b8c3a8c39f | èùÂクçù»é¡Âアクèà |
SJIS-WIN | c3a8c3b9c28ec3afc2bdc2b8c3a7c3b9c2bbc3a9c2a1c28cc3afc2bdc2b1c3afc2bdc2b8c3a8c39f | ティテケツ偲ッツスツクテァテケツサテゥツ。ツ古ッツスツアテッツスツクティテ |
EUC-JP | c3a8c3b9c28ec3afc2bdc2b8c3a7c3b9c2bbc3a9c2a1c28cc3afc2bdc2b1c3afc2bdc2b8c3a8c39f | 竪湛?誰遜存巽湛損辿臓?誰遜賊誰遜存竪? |
UTF-8 | c3a8c3b9c28ec3afc2bdc2b8c3a7c3b9c2bbc3a9c2a1c28cc3afc2bdc2b1c3afc2bdc2b8c3a8c39f | èùクçù»é¡ï½±ï½¸èß |
UHC | c3a8c3b9c28ec3afc2bdc2b8c3a7c3b9c2bbc3a9c2a1c28cc3afc2bdc2b1c3afc2bdc2b8c3a8c39f | 챔첫혦챦쩍쨍챌첫쨩챕징혣챦쩍짹챦쩍쨍챔횩 |