同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c3b4c2a0c3afc2bdc2b3c3a9c2aec296c3afc2bdc2bfc3a8c2b1c290c3afc2bdc2bbc3a8c3b4c2bec3afc2bdc2aa4d | èô ï½³é®Âソè±Âï½»èô¾ï½ªM |
SJIS-WIN | c3a8c3b4c2a0c3afc2bdc2b3c3a9c2aec296c3afc2bdc2bfc3a8c2b1c290c3afc2bdc2bbc3a8c3b4c2bec3afc2bdc2aa4d | ティテエツ?テッツスツウテゥツョツ姪ッツスツソティツアツ静ッツスツサティテエツセテッツスツェM |
EUC-JP | c3a8c3b4c2a0c3afc2bdc2b3c3a9c2aec296c3afc2bdc2bfc3a8c2b1c290c3afc2bdc2bbc3a8c3b4c2bec3afc2bdc2aa4d | 竪担?誰遜続辿速?誰遜多竪賊?誰遜損竪担他誰遜捉M |
UTF-8 | c3a8c3b4c2a0c3afc2bdc2b3c3a9c2aec296c3afc2bdc2bfc3a8c2b1c290c3afc2bdc2bbc3a8c3b4c2bec3afc2bdc2aa4d | èô ï½³é®ï½¿è±ï½»èô¾ï½ªM |
UHC | c3a8c3b4c2a0c3afc2bdc2b3c3a9c2aec296c3afc2bdc2bfc3a8c2b1c290c3afc2bdc2bbc3a8c3b4c2bec3afc2bdc2aa4d | 챔척혻챦쩍쨀챕짰혯챦쩍쩔챔짹혨챦쩍쨩챔척쩐챦쩍짧M |