同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c3a8c295c3afc2bdc2a8c3a7c3b9c2b9c3afc2bdc2bbc3a7c3b3c2a3c3afc2bdc2ad6d4d | èèÂィçù¹ï½»çó£ï½ÂmM |
SJIS-WIN | c3a8c3a8c295c3afc2bdc2a8c3a7c3b9c2b9c3afc2bdc2bbc3a7c3b3c2a3c3afc2bdc2ad6d4d | ティティツ陛ッツスツィテァテケツケテッツスツサテァテウツ」テッツスツュmM |
EUC-JP | c3a8c3a8c295c3afc2bdc2a8c3a7c3b9c2b9c3afc2bdc2bbc3a7c3b3c2a3c3afc2bdc2ad6d4d | 竪竪?誰遜即巽湛孫誰遜損巽坦贈誰遜足mM |
UTF-8 | c3a8c3a8c295c3afc2bdc2a8c3a7c3b9c2b9c3afc2bdc2bbc3a7c3b3c2a3c3afc2bdc2ad6d4d | èèィçù¹ï½»çó£ï½mM |
UHC | c3a8c3a8c295c3afc2bdc2a8c3a7c3b9c2b9c3afc2bdc2bbc3a7c3b3c2a3c3afc2bdc2ad6d4d | 챔챔혮챦쩍짢챌첫쨔챦쩍쨩챌처짙챦쩍짯mM |