同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2bfc2a2c3afc2bdc2b8c3a8c2b1c2bac3afc2bdc2a1c3a8c2acc290c3a8c29bc2bec3afc2bdc2b1 | 迢ク豺。è¬Âè¾ア |
SJIS-WIN | c3a8c2bfc2a2c3afc2bdc2b8c3a8c2b1c2bac3afc2bdc2a1c3a8c2acc290c3a8c29bc2bec3afc2bdc2b1 | ティツソツ「テッツスツクティツアツコテッツスツ。ティツャツ静ィツ崢セテッツスツア |
EUC-JP | c3a8c2bfc2a2c3afc2bdc2b8c3a8c2b1c2bac3afc2bdc2a1c3a8c2acc290c3a8c29bc2bec3afc2bdc2b1 | 竪多蔵誰遜存竪賊尊誰遜臓竪測?竪?他誰遜賊 |
UTF-8 | c3a8c2bfc2a2c3afc2bdc2b8c3a8c2b1c2bac3afc2bdc2a1c3a8c2acc290c3a8c29bc2bec3afc2bdc2b1 | 迢ク豺。è¬è¾ï½± |
UHC | c3a8c2bfc2a2c3afc2bdc2b8c3a8c2b1c2bac3afc2bdc2a1c3a8c2acc290c3a8c29bc2bec3afc2bdc2b1 | 챔쩔짖챦쩍쨍챔짹쨘챦쩍징챔짭혨챔혴쩐챦쩍짹 |