同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2bfc2a2c3afc2bdc2b8c3a8c2acc297c3afc2bdc2a2c3a8c2adc28cc3a5c289c2b0c3afc2bdc2bec3afc2bdc2bf迢ク謗「譌剰セソ
SJIS-WINc3a8c2bfc2a2c3afc2bdc2b8c3a8c2acc297c3afc2bdc2a2c3a8c2adc28cc3a5c289c2b0c3afc2bdc2bec3afc2bdc2bfティツソツ「テッツスツクティツャツ療ッツスツ「ティツュツ古・ツ可ーテッツスツセテッツスツソ
EUC-JPc3a8c2bfc2a2c3afc2bdc2b8c3a8c2acc297c3afc2bdc2a2c3a8c2adc28cc3a5c289c2b0c3afc2bdc2bec3afc2bdc2bf竪多蔵誰遜存竪測?誰遜蔵竪足?奪?属誰遜他誰遜多
UTF-8c3a8c2bfc2a2c3afc2bdc2b8c3a8c2acc297c3afc2bdc2a2c3a8c2adc28cc3a5c289c2b0c3afc2bdc2bec3afc2bdc2bf迢ク謗「譌剰セソ
UHCc3a8c2bfc2a2c3afc2bdc2b8c3a8c2acc297c3afc2bdc2a2c3a8c2adc28cc3a5c289c2b0c3afc2bdc2bec3afc2bdc2bf챔쩔짖챦쩍쨍챔짭혰챦쩍짖챔짯혣책혟째챦쩍쩐챦쩍쩔