同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2bfc2a2c3a4c2b8c2bbc3a5c2afc2a940c3a8c2bfc2a2c3a4c2b8c2bbc3a5c2afc2a9534d | 迢主審@迢主審SM |
SJIS-WIN | c3a8c2bfc2a2c3a4c2b8c2bbc3a5c2afc2a940c3a8c2bfc2a2c3a4c2b8c2bbc3a5c2afc2a9534d | ティツソツ「テ、ツクツサテ・ツッツゥ@ティツソツ「テ、ツクツサテ・ツッツゥSM |
EUC-JP | c3a8c2bfc2a2c3a4c2b8c2bbc3a5c2afc2a940c3a8c2bfc2a2c3a4c2b8c2bbc3a5c2afc2a9534d | 竪多蔵辰存損奪俗息@竪多蔵辰存損奪俗息SM |
UTF-8 | c3a8c2bfc2a2c3a4c2b8c2bbc3a5c2afc2a940c3a8c2bfc2a2c3a4c2b8c2bbc3a5c2afc2a9534d | 迢主審@迢主審SM |
UHC | c3a8c2bfc2a2c3a4c2b8c2bbc3a5c2afc2a940c3a8c2bfc2a2c3a4c2b8c2bbc3a5c2afc2a9534d | 챔쩔짖채쨍쨩책짱짤@챔쩔짖채쨍쨩책짱짤SM |