同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2bdc2a2c3afc2bdc2b0c3a8c2bdc2a2c3afc2bdc2b0c3a8c2bdc2a2c3afc2bdc2b0c3a8c2bdc2a2c3afc2bdc2b04d | 轢ー轢ー轢ー轢ーM |
SJIS-WIN | c3a8c2bdc2a2c3afc2bdc2b0c3a8c2bdc2a2c3afc2bdc2b0c3a8c2bdc2a2c3afc2bdc2b0c3a8c2bdc2a2c3afc2bdc2b04d | ティツスツ「テッツスツーティツスツ「テッツスツーティツスツ「テッツスツーティツスツ「テッツスツーM |
EUC-JP | c3a8c2bdc2a2c3afc2bdc2b0c3a8c2bdc2a2c3afc2bdc2b0c3a8c2bdc2a2c3afc2bdc2b0c3a8c2bdc2a2c3afc2bdc2b04d | 竪遜蔵誰遜属竪遜蔵誰遜属竪遜蔵誰遜属竪遜蔵誰遜属M |
UTF-8 | c3a8c2bdc2a2c3afc2bdc2b0c3a8c2bdc2a2c3afc2bdc2b0c3a8c2bdc2a2c3afc2bdc2b0c3a8c2bdc2a2c3afc2bdc2b04d | 轢ー轢ー轢ー轢ーM |
UHC | c3a8c2bdc2a2c3afc2bdc2b0c3a8c2bdc2a2c3afc2bdc2b0c3a8c2bdc2a2c3afc2bdc2b0c3a8c2bdc2a2c3afc2bdc2b04d | 챔쩍짖챦쩍째챔쩍짖챦쩍째챔쩍짖챦쩍째챔쩍짖챦쩍째M |