同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2bcc2bfc3acc282c2b3c3abc2bfc2abc3a9c29dc2b7c3abc297c2b0c3acc2adc29bc3a6c2afc293c3acc2b4c28e輿삳뿫靷뗰쭛毓촎
SJIS-WINc3a8c2bcc2bfc3acc282c2b3c3abc2bfc2abc3a9c29dc2b7c3abc297c2b0c3acc2adc29bc3a6c2afc293c3acc2b4c28eティツシツソテャツつウテォツソツォテゥツ敖キテォツ猟ーテャツュツ崚ヲツッツ禿ャツエツ
EUC-JPc3a8c2bcc2bfc3acc282c2b3c3abc2bfc2abc3a9c29dc2b7c3abc297c2b0c3acc2adc29bc3a6c2afc293c3acc2b4c28e竪村多狸?続谷多束辿?揃谷?属狸足?脱俗?狸卒?
UTF-8c3a8c2bcc2bfc3acc282c2b3c3abc2bfc2abc3a9c29dc2b7c3abc297c2b0c3acc2adc29bc3a6c2afc293c3acc2b4c28e輿삳뿫靷뗰쭛毓촎
UHCc3a8c2bcc2bfc3acc282c2b3c3abc2bfc2abc3a9c29dc2b7c3abc297c2b0c3acc2adc29bc3a6c2afc293c3acc2b4c28e챔쩌쩔챙혗쨀챘쩔짬챕혶쨌챘혰째챙짯혴챈짱혫챙쨈혦