同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2bcc289c3acc296c2b9c3abc2a0c2b1c3abc2b9c284c3abc2a0c2b0c3abc2a0c29fc3a9c2bdc28ec3acc2a0c2b8載얹렱비렰렟齎져
SJIS-WINc3a8c2bcc289c3acc296c2b9c3abc2a0c2b1c3abc2b9c284c3abc2a0c2b0c3abc2a0c29fc3a9c2bdc28ec3acc2a0c2b8ティツシツ嘉ャツ鳴ケテォツ?ツアテォツケツ?ォツ?ツーテォツ?ツ淌ゥツスツ偲ャツ?ツク
EUC-JPc3a8c2bcc289c3acc296c2b9c3abc2a0c2b1c3abc2b9c284c3abc2a0c2b0c3abc2a0c29fc3a9c2bdc28ec3acc2a0c2b8竪村?狸?孫谷?賊谷孫?谷?属谷??辿遜?狸?存
UTF-8c3a8c2bcc289c3acc296c2b9c3abc2a0c2b1c3abc2b9c284c3abc2a0c2b0c3abc2a0c29fc3a9c2bdc28ec3acc2a0c2b8載얹렱비렰렟齎져
UHCc3a8c2bcc289c3acc296c2b9c3abc2a0c2b1c3abc2b9c284c3abc2a0c2b0c3abc2a0c29fc3a9c2bdc28ec3acc2a0c2b8챔쩌혟챙혯쨔챘혻짹챘쨔혙챘혻째챘혻혺챕쩍혦챙혻쨍