同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2bbc2abc3abc2a0c2b1c3a6c3bec2a5c3abc2a0c2a1c3a8c2bbc2abc3abc2a0c2b1c3a6c3bec2a5c3abc2a0c2a14d | 軫렱æþ¥ë ¡è»«ë ±æþ¥ë ¡M |
SJIS-WIN | c3a8c2bbc2abc3abc2a0c2b1c3a6c3bec2a5c3abc2a0c2a1c3a8c2bbc2abc3abc2a0c2b1c3a6c3bec2a5c3abc2a0c2a14d | ティツサツォテォツ?ツアテヲテセツ・テォツ?ツ。ティツサツォテォツ?ツアテヲテセツ・テォツ?ツ。M |
EUC-JP | c3a8c2bbc2abc3abc2a0c2b1c3a6c3bec2a5c3abc2a0c2a1c3a8c2bbc2abc3abc2a0c2b1c3a6c3bec2a5c3abc2a0c2a14d | 竪損束谷?賊脱綻促谷?臓竪損束谷?賊脱綻促谷?臓M |
UTF-8 | c3a8c2bbc2abc3abc2a0c2b1c3a6c3bec2a5c3abc2a0c2a1c3a8c2bbc2abc3abc2a0c2b1c3a6c3bec2a5c3abc2a0c2a14d | è»«ë ±æþ¥ë ¡è»«ë ±æþ¥ë ¡M |
UHC | c3a8c2bbc2abc3abc2a0c2b1c3a6c3bec2a5c3abc2a0c2a1c3a8c2bbc2abc3abc2a0c2b1c3a6c3bec2a5c3abc2a0c2a14d | 챔쨩짬챘혻짹챈첸짜챘혻징챔쨩짬챘혻짹챈첸짜챘혻징M |