同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2bbc28fc3afc2bdc2a2c3a8c2bbc28fc3afc2bdc2a2c3a8c2bbc28fc3afc2bdc2a2c3a8c2bbc28fc3afc2bdc2a24d | è»Âï½¢è»Âï½¢è»Âï½¢è»Âï½¢M |
SJIS-WIN | c3a8c2bbc28fc3afc2bdc2a2c3a8c2bbc28fc3afc2bdc2a2c3a8c2bbc28fc3afc2bdc2a2c3a8c2bbc28fc3afc2bdc2a24d | ティツサツ湘ッツスツ「ティツサツ湘ッツスツ「ティツサツ湘ッツスツ「ティツサツ湘ッツスツ「M |
EUC-JP | c3a8c2bbc28fc3afc2bdc2a2c3a8c2bbc28fc3afc2bdc2a2c3a8c2bbc28fc3afc2bdc2a2c3a8c2bbc28fc3afc2bdc2a24d | 竪損?誰遜蔵竪損?誰遜蔵竪損?誰遜蔵竪損?誰遜蔵M |
UTF-8 | c3a8c2bbc28fc3afc2bdc2a2c3a8c2bbc28fc3afc2bdc2a2c3a8c2bbc28fc3afc2bdc2a2c3a8c2bbc28fc3afc2bdc2a24d | è»ï½¢è»ï½¢è»ï½¢è»ï½¢M |
UHC | c3a8c2bbc28fc3afc2bdc2a2c3a8c2bbc28fc3afc2bdc2a2c3a8c2bbc28fc3afc2bdc2a2c3a8c2bbc28fc3afc2bdc2a24d | 챔쨩혧챦쩍짖챔쨩혧챦쩍짖챔쨩혧챦쩍짖챔쨩혧챦쩍짖M |