同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2bbc28fc3a4c2b9c29ec3a2c39fc290c3a8c296c2b0c3afc2bdc2a8c3a8c2bbc28fc3a9c2afc289c3afc2bdc2be軏乞âߐ薰ィ軏鯉セ
SJIS-WINc3a8c2bbc28fc3a4c2b9c29ec3a2c39fc290c3a8c296c2b0c3afc2bdc2a8c3a8c2bbc28fc3a9c2afc289c3afc2bdc2beティツサツ湘、ツケツ榲「テ淞静ィツ鳴ーテッツスツィティツサツ湘ゥツッツ嘉ッツスツセ
EUC-JPc3a8c2bbc28fc3a4c2b9c29ec3a2c39fc290c3a8c296c2b0c3afc2bdc2a8c3a8c2bbc28fc3a9c2afc289c3afc2bdc2be竪損?辰孫?但??竪?属誰遜即竪損?辿俗?誰遜他
UTF-8c3a8c2bbc28fc3a4c2b9c29ec3a2c39fc290c3a8c296c2b0c3afc2bdc2a8c3a8c2bbc28fc3a9c2afc289c3afc2bdc2be軏乞âߐ薰ィ軏鯉セ
UHCc3a8c2bbc28fc3a4c2b9c29ec3a2c39fc290c3a8c296c2b0c3afc2bdc2a8c3a8c2bbc28fc3a9c2afc289c3afc2bdc2be챔쨩혧채쨔혷창횩혨챔혯째챦쩍짢챔쨩혧챕짱혟챦쩍쩐