同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b8c2b0c3afc2bdc2b8c3a8c2b4c292c3afc2bdc2b9c3a8c2b8c2b5c3a8c2b1c2b8c3a8c2b4c292c3afc2bdc2b94d | 踰クè´Âケ踵豸è´Âï½¹M |
SJIS-WIN | c3a8c2b8c2b0c3afc2bdc2b8c3a8c2b4c292c3afc2bdc2b9c3a8c2b8c2b5c3a8c2b1c2b8c3a8c2b4c292c3afc2bdc2b94d | ティツクツーテッツスツクティツエツ津ッツスツケティツクツオティツアツクティツエツ津ッツスツケM |
EUC-JP | c3a8c2b8c2b0c3afc2bdc2b8c3a8c2b4c292c3afc2bdc2b9c3a8c2b8c2b5c3a8c2b1c2b8c3a8c2b4c292c3afc2bdc2b94d | 竪存属誰遜存竪卒?誰遜孫竪存袖竪賊存竪卒?誰遜孫M |
UTF-8 | c3a8c2b8c2b0c3afc2bdc2b8c3a8c2b4c292c3afc2bdc2b9c3a8c2b8c2b5c3a8c2b1c2b8c3a8c2b4c292c3afc2bdc2b94d | 踰クè´ï½¹è¸µè±¸è´ï½¹M |
UHC | c3a8c2b8c2b0c3afc2bdc2b8c3a8c2b4c292c3afc2bdc2b9c3a8c2b8c2b5c3a8c2b1c2b8c3a8c2b4c292c3afc2bdc2b94d | 챔쨍째챦쩍쨍챔쨈혪챦쩍쨔챔쨍쨉챔짹쨍챔쨈혪챦쩍쨔M |