同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2b7c296c3afc2bdc2b1c3a8c29ec29fc3afc2bdc2b1c3a8c2b2c282c3afc2bdc2a7c3a9c280c28dc3afc2bdc2be跖ア螟ア貂ァ逍セ
SJIS-WINc3a8c2b7c296c3afc2bdc2b1c3a8c29ec29fc3afc2bdc2b1c3a8c2b2c282c3afc2bdc2a7c3a9c280c28dc3afc2bdc2beティツキツ姪ッツスツアティツ楪淌ッツスツアティツイツづッツスツァテゥツ?ツ催ッツスツセ
EUC-JPc3a8c2b7c296c3afc2bdc2b1c3a8c29ec29fc3afc2bdc2b1c3a8c2b2c282c3afc2bdc2a7c3a9c280c28dc3afc2bdc2be竪揃?誰遜賊竪??誰遜賊竪族?誰遜則辿??誰遜他
UTF-8c3a8c2b7c296c3afc2bdc2b1c3a8c29ec29fc3afc2bdc2b1c3a8c2b2c282c3afc2bdc2a7c3a9c280c28dc3afc2bdc2be跖ア螟ア貂ァ逍セ
UHCc3a8c2b7c296c3afc2bdc2b1c3a8c29ec29fc3afc2bdc2b1c3a8c2b2c282c3afc2bdc2a7c3a9c280c28dc3afc2bdc2be챔쨌혯챦쩍짹챔혷혺챦쩍짹챔짼혗챦쩍짠챕?혥챦쩍쩐