同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2b7c28cc3afc2bdc2b8c3a8c2adc28cc3afc2bdc2a6c3a8c29ec2bbc3a6c2a8c292c3a7c29fc2afc3a8c293跌ク譌ヲ螻樒矯è“
SJIS-WINc3a8c2b7c28cc3afc2bdc2b8c3a8c2adc28cc3afc2bdc2a6c3a8c29ec2bbc3a6c2a8c292c3a7c29fc2afc3a8c293ティツキツ古ッツスツクティツュツ古ッツスツヲティツ楪サテヲツィツ津ァツ淞ッティツ
EUC-JPc3a8c2b7c28cc3afc2bdc2b8c3a8c2adc28cc3afc2bdc2a6c3a8c29ec2bbc3a6c2a8c292c3a7c29fc2afc3a8c293竪揃?誰遜存竪足?誰遜側竪?損脱即?巽?俗竪?
UTF-8c3a8c2b7c28cc3afc2bdc2b8c3a8c2adc28cc3afc2bdc2a6c3a8c29ec2bbc3a6c2a8c292c3a7c29fc2afc3a8c293跌ク譌ヲ螻樒矯è“
UHCc3a8c2b7c28cc3afc2bdc2b8c3a8c2adc28cc3afc2bdc2a6c3a8c29ec2bbc3a6c2a8c292c3a7c29fc2afc3a8c293챔쨌혣챦쩍쨍챔짯혣챦쩍짝챔혷쨩챈짢혪챌혺짱챔혫