同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2b7c28cc3afc2bdc2b7c3a8c2bfc2aac3afc2bdc2afc3a8c2b7c29bc3a6c287c283c3a5c29cc28fc3a9c280c28e跌キ迪ッ跛懃圏逎
SJIS-WINc3a8c2b7c28cc3afc2bdc2b7c3a8c2bfc2aac3afc2bdc2afc3a8c2b7c29bc3a6c287c283c3a5c29cc28fc3a9c280c28eティツキツ古ッツスツキティツソツェテッツスツッティツキツ崚ヲツ?ε・ツ慊湘ゥツ?ツ
EUC-JPc3a8c2b7c28cc3afc2bdc2b7c3a8c2bfc2aac3afc2bdc2afc3a8c2b7c29bc3a6c287c283c3a5c29cc28fc3a9c280c28e竪揃?誰遜揃竪多捉誰遜俗竪揃?脱??奪??辿??
UTF-8c3a8c2b7c28cc3afc2bdc2b7c3a8c2bfc2aac3afc2bdc2afc3a8c2b7c29bc3a6c287c283c3a5c29cc28fc3a9c280c28e跌キ迪ッ跛懃圏逎
UHCc3a8c2b7c28cc3afc2bdc2b7c3a8c2bfc2aac3afc2bdc2afc3a8c2b7c29bc3a6c287c283c3a5c29cc28fc3a9c280c28e챔쨌혣챦쩍쨌챔쩔짧챦쩍짱챔쨌혴챈혝혘책혵혧챕?혦