同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b6c2bec3acc296c2b9c3abc2a0c2b0c3abc2a0c2a1c3a8c2adc289c3a6c288c2a1c3abc2a0c2b0c3abc2a0c2a0 | 趾ì¹렰렡èÂÂæ¡렰렠|
SJIS-WIN | c3a8c2b6c2bec3acc296c2b9c3abc2a0c2b0c3abc2a0c2a1c3a8c2adc289c3a6c288c2a1c3abc2a0c2b0c3abc2a0c2a0 | ティツカツセテャツ鳴ケテォツ?ツーテォツ?ツ。ティツュツ嘉ヲツ按。テォツ?ツーテォツ?ツ? |
EUC-JP | c3a8c2b6c2bec3acc296c2b9c3abc2a0c2b0c3abc2a0c2a1c3a8c2adc289c3a6c288c2a1c3abc2a0c2b0c3abc2a0c2a0 | 竪其他狸?孫谷?属谷?臓竪足?脱?臓谷?属谷?? |
UTF-8 | c3a8c2b6c2bec3acc296c2b9c3abc2a0c2b0c3abc2a0c2a1c3a8c2adc289c3a6c288c2a1c3abc2a0c2b0c3abc2a0c2a0 | 趾ì¹ë °ë ¡èæ¡ë °ë |
UHC | c3a8c2b6c2bec3acc296c2b9c3abc2a0c2b0c3abc2a0c2a1c3a8c2adc289c3a6c288c2a1c3abc2a0c2b0c3abc2a0c2a0 | 챔쨋쩐챙혯쨔챘혻째챘혻징챔짯혟챈혞징챘혻째챘혻혻 |