同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b6c2b3c3abc2a0c2aec3a9c299c2a4c3acc29ec2b4c3abc2a0c2a2c3abc2a0c2ae | 足렮é¤ì´렢렮 |
SJIS-WIN | c3a8c2b6c2b3c3abc2a0c2aec3a9c299c2a4c3acc29ec2b4c3abc2a0c2a2c3abc2a0c2ae | ティツカツウテォツ?ツョテゥツ卍、テャツ楪エテォツ?ツ「テォツ?ツョ |
EUC-JP | c3a8c2b6c2b3c3abc2a0c2aec3a9c299c2a4c3acc29ec2b4c3abc2a0c2a2c3abc2a0c2ae | 竪其続谷?速辿?造狸?卒谷?蔵谷?速 |
UTF-8 | c3a8c2b6c2b3c3abc2a0c2aec3a9c299c2a4c3acc29ec2b4c3abc2a0c2a2c3abc2a0c2ae | è¶³ë ®é¤ì´ë ¢ë ® |
UHC | c3a8c2b6c2b3c3abc2a0c2aec3a9c299c2a4c3acc29ec2b4c3abc2a0c2a2c3abc2a0c2ae | 챔쨋쨀챘혻짰챕혲짚챙혷쨈챘혻짖챘혻짰 |