同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b5c2b1c3afc2bdc2bcc3a8c29ec2b3c3a6c2bbc289c3a9c2aec297c3a8c29cc2bfc3afc2bdc2b1 | 赱シè³æ»Âé®Âè¿ア |
SJIS-WIN | c3a8c2b5c2b1c3afc2bdc2bcc3a8c29ec2b3c3a6c2bbc289c3a9c2aec297c3a8c29cc2bfc3afc2bdc2b1 | ティツオツアテッツスツシティツ楪ウテヲツサツ嘉ゥツョツ療ィツ慊ソテッツスツア |
EUC-JP | c3a8c2b5c2b1c3afc2bdc2bcc3a8c29ec2b3c3a6c2bbc289c3a9c2aec297c3a8c29cc2bfc3afc2bdc2b1 | 竪袖賊誰遜村竪?続脱損?辿速?竪?多誰遜賊 |
UTF-8 | c3a8c2b5c2b1c3afc2bdc2bcc3a8c29ec2b3c3a6c2bbc289c3a9c2aec297c3a8c29cc2bfc3afc2bdc2b1 | 赱シè³æ»é®è¿ï½± |
UHC | c3a8c2b5c2b1c3afc2bdc2bcc3a8c29ec2b3c3a6c2bbc289c3a9c2aec297c3a8c29cc2bfc3afc2bdc2b1 | 챔쨉짹챦쩍쩌챔혷쨀챈쨩혟챕짰혰챔혵쩔챦쩍짹 |