同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b3c28ac3abc2a0c2a0c3a8c2a3c2bdc3abc2a0c2a9c3a5c2a6c296c3abc2a0c2a26d4d | è³Â렠製렩å¦Âë ¢mM |
SJIS-WIN | c3a8c2b3c28ac3abc2a0c2a0c3a8c2a3c2bdc3abc2a0c2a9c3a5c2a6c296c3abc2a0c2a26d4d | ティツウツ甘ォツ?ツ?ティツ」ツステォツ?ツゥテ・ツヲツ姪ォツ?ツ「mM |
EUC-JP | c3a8c2b3c28ac3abc2a0c2a0c3a8c2a3c2bdc3abc2a0c2a9c3a5c2a6c296c3abc2a0c2a26d4d | 竪続?谷??竪贈遜谷?息奪側?谷?蔵mM |
UTF-8 | c3a8c2b3c28ac3abc2a0c2a0c3a8c2a3c2bdc3abc2a0c2a9c3a5c2a6c296c3abc2a0c2a26d4d | è³ë è£½ë ©å¦ë ¢mM |
UHC | c3a8c2b3c28ac3abc2a0c2a0c3a8c2a3c2bdc3abc2a0c2a9c3a5c2a6c296c3abc2a0c2a26d4d | 챔쨀혡챘혻혻챔짙쩍챘혻짤책짝혯챘혻짖mM |