同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b3c283c3abc2a0c2aac3a6c2b7c2a8c3abc2a0c28dc3a8c2b3c283c3abc2a0c2aac3abc2a4c2b1c3abc2aec2a8 | è³Â렪淨ë Âè³Â렪뤱뮨 |
SJIS-WIN | c3a8c2b3c283c3abc2a0c2aac3a6c2b7c2a8c3abc2a0c28dc3a8c2b3c283c3abc2a0c2aac3abc2a4c2b1c3abc2aec2a8 | ティツウツεォツ?ツェテヲツキツィテォツ?ツ催ィツウツεォツ?ツェテォツ、ツアテォツョツィ |
EUC-JP | c3a8c2b3c283c3abc2a0c2aac3a6c2b7c2a8c3abc2a0c28dc3a8c2b3c283c3abc2a0c2aac3abc2a4c2b1c3abc2aec2a8 | 竪続?谷?捉脱揃即谷??竪続?谷?捉谷造賊谷速即 |
UTF-8 | c3a8c2b3c283c3abc2a0c2aac3a6c2b7c2a8c3abc2a0c28dc3a8c2b3c283c3abc2a0c2aac3abc2a4c2b1c3abc2aec2a8 | è³ë ªæ·¨ë è³ë ªë¤±ë®¨ |
UHC | c3a8c2b3c283c3abc2a0c2aac3a6c2b7c2a8c3abc2a0c28dc3a8c2b3c283c3abc2a0c2aac3abc2a4c2b1c3abc2aec2a8 | 챔쨀혘챘혻짧챈쨌짢챘혻혥챔쨀혘챘혻짧챘짚짹챘짰짢 |