同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b1c2bcc3a6c2a2c2a6c3afc2bdc2b7c3afc2bdc2afc3a8c2b1c2bcc3a6c2a2c2a6c3afc2bdc2b7c3afc2bdc2b3 | 豼梦キッ豼梦キウ |
SJIS-WIN | c3a8c2b1c2bcc3a6c2a2c2a6c3afc2bdc2b7c3afc2bdc2afc3a8c2b1c2bcc3a6c2a2c2a6c3afc2bdc2b7c3afc2bdc2b3 | ティツアツシテヲツ「ツヲテッツスツキテッツスツッティツアツシテヲツ「ツヲテッツスツキテッツスツウ |
EUC-JP | c3a8c2b1c2bcc3a6c2a2c2a6c3afc2bdc2b7c3afc2bdc2afc3a8c2b1c2bcc3a6c2a2c2a6c3afc2bdc2b7c3afc2bdc2b3 | 竪賊村脱蔵側誰遜揃誰遜俗竪賊村脱蔵側誰遜揃誰遜続 |
UTF-8 | c3a8c2b1c2bcc3a6c2a2c2a6c3afc2bdc2b7c3afc2bdc2afc3a8c2b1c2bcc3a6c2a2c2a6c3afc2bdc2b7c3afc2bdc2b3 | 豼梦キッ豼梦キウ |
UHC | c3a8c2b1c2bcc3a6c2a2c2a6c3afc2bdc2b7c3afc2bdc2afc3a8c2b1c2bcc3a6c2a2c2a6c3afc2bdc2b7c3afc2bdc2b3 | 챔짹쩌챈짖짝챦쩍쨌챦쩍짱챔짹쩌챈짖짝챦쩍쨌챦쩍쨀 |