同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b1c2bac3a6c293c2bec3afc2bdc2bec3a5c291c2bbc3afc2bdc2bdc3afc2bdc2b9c3a8c2b1c2ba | 豺æ¾セå»スケ豺 |
SJIS-WIN | c3a8c2b1c2bac3a6c293c2bec3afc2bdc2bec3a5c291c2bbc3afc2bdc2bdc3afc2bdc2b9c3a8c2b1c2ba | ティツアツコテヲツ督セテッツスツセテ・ツ堕サテッツスツステッツスツケティツアツコ |
EUC-JP | c3a8c2b1c2bac3a6c293c2bec3afc2bdc2bec3a5c291c2bbc3afc2bdc2bdc3afc2bdc2b9c3a8c2b1c2ba | 竪賊尊脱?他誰遜他奪?損誰遜遜誰遜孫竪賊尊 |
UTF-8 | c3a8c2b1c2bac3a6c293c2bec3afc2bdc2bec3a5c291c2bbc3afc2bdc2bdc3afc2bdc2b9c3a8c2b1c2ba | 豺æ¾ï½¾å»ï½½ï½¹è±º |
UHC | c3a8c2b1c2bac3a6c293c2bec3afc2bdc2bec3a5c291c2bbc3afc2bdc2bdc3afc2bdc2b9c3a8c2b1c2ba | 챔짹쨘챈혫쩐챦쩍쩐책혩쨩챦쩍쩍챦쩍쨔챔짹쨘 |