同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b1c2bac3a6c289c28bc3afc2bdc2b1c3afc2bdc2a2c3a9c2a0c2b7c3afc2bdc2a5c3a8c2b1c295 | 豺æÂÂア「頷・豠|
SJIS-WIN | c3a8c2b1c2bac3a6c289c28bc3afc2bdc2b1c3afc2bdc2a2c3a9c2a0c2b7c3afc2bdc2a5c3a8c2b1c295 | ティツアツコテヲツ可凝ッツスツアテッツスツ「テゥツ?ツキテッツスツ・ティツアツ |
EUC-JP | c3a8c2b1c2bac3a6c289c28bc3afc2bdc2b1c3afc2bdc2a2c3a9c2a0c2b7c3afc2bdc2a5c3a8c2b1c295 | 竪賊尊脱??誰遜賊誰遜蔵辿?揃誰遜促竪賊? |
UTF-8 | c3a8c2b1c2bac3a6c289c28bc3afc2bdc2b1c3afc2bdc2a2c3a9c2a0c2b7c3afc2bdc2a5c3a8c2b1c295 | 豺æï½±ï½¢é ·ï½¥è± |
UHC | c3a8c2b1c2bac3a6c289c28bc3afc2bdc2b1c3afc2bdc2a2c3a9c2a0c2b7c3afc2bdc2a5c3a8c2b1c295 | 챔짹쨘챈혟혢챦쩍짹챦쩍짖챕혻쨌챦쩍짜챔짹혮 |