同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b1c2bac3a4c2b9c297c3afc2bdc2acc3afc2bdc2b9c3a8c2b1c2bac3a4c2b9c297c3afc2bdc2acc3afc2bdc2b94d | 豺ä¹Âャケ豺ä¹ÂャケM |
SJIS-WIN | c3a8c2b1c2bac3a4c2b9c297c3afc2bdc2acc3afc2bdc2b9c3a8c2b1c2bac3a4c2b9c297c3afc2bdc2acc3afc2bdc2b94d | ティツアツコテ、ツケツ療ッツスツャテッツスツケティツアツコテ、ツケツ療ッツスツャテッツスツケM |
EUC-JP | c3a8c2b1c2bac3a4c2b9c297c3afc2bdc2acc3afc2bdc2b9c3a8c2b1c2bac3a4c2b9c297c3afc2bdc2acc3afc2bdc2b94d | 竪賊尊辰孫?誰遜測誰遜孫竪賊尊辰孫?誰遜測誰遜孫M |
UTF-8 | c3a8c2b1c2bac3a4c2b9c297c3afc2bdc2acc3afc2bdc2b9c3a8c2b1c2bac3a4c2b9c297c3afc2bdc2acc3afc2bdc2b94d | 豺ä¹ï½¬ï½¹è±ºä¹ï½¬ï½¹M |
UHC | c3a8c2b1c2bac3a4c2b9c297c3afc2bdc2acc3afc2bdc2b9c3a8c2b1c2bac3a4c2b9c297c3afc2bdc2acc3afc2bdc2b94d | 챔짹쨘채쨔혰챦쩍짭챦쩍쨔챔짹쨘채쨔혰챦쩍짭챦쩍쨔M |