同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2b1c2b8c3a7c2a2c281c3a6c2b1c295c3a8c29dc29fc3a9c2a0c291c3afc2bdc2b6c3a7c2aac2aa4d豸碁汕蝟頑カ窪M
SJIS-WINc3a8c2b1c2b8c3a7c2a2c281c3a6c2b1c295c3a8c29dc29fc3a9c2a0c291c3afc2bdc2b6c3a7c2aac2aa4dティツアツクテァツ「ツ?ヲツアツ陛ィツ敖淌ゥツ?ツ妥ッツスツカテァツェツェM
EUC-JPc3a8c2b1c2b8c3a7c2a2c281c3a6c2b1c295c3a8c29dc29fc3a9c2a0c291c3afc2bdc2b6c3a7c2aac2aa4d竪賊存巽蔵?脱賊?竪??辿??誰遜其巽捉捉M
UTF-8c3a8c2b1c2b8c3a7c2a2c281c3a6c2b1c295c3a8c29dc29fc3a9c2a0c291c3afc2bdc2b6c3a7c2aac2aa4d豸碁汕蝟頑カ窪M
UHCc3a8c2b1c2b8c3a7c2a2c281c3a6c2b1c295c3a8c29dc29fc3a9c2a0c291c3afc2bdc2b6c3a7c2aac2aa4d챔짹쨍챌짖혖챈짹혮챔혶혺챕혻혩챦쩍쨋챌짧짧M