同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2b1c2b8c3a7c2a2c281c3a6c2a0c2ab5740c3a8c2b1c2b8c3a7c2a2c281c3a6c2a0c2ab57534d豸碁栫W@豸碁栫WSM
SJIS-WINc3a8c2b1c2b8c3a7c2a2c281c3a6c2a0c2ab5740c3a8c2b1c2b8c3a7c2a2c281c3a6c2a0c2ab57534dティツアツクテァツ「ツ?ヲツ?ツォW@ティツアツクテァツ「ツ?ヲツ?ツォWSM
EUC-JPc3a8c2b1c2b8c3a7c2a2c281c3a6c2a0c2ab5740c3a8c2b1c2b8c3a7c2a2c281c3a6c2a0c2ab57534d竪賊存巽蔵?脱?束W@竪賊存巽蔵?脱?束WSM
UTF-8c3a8c2b1c2b8c3a7c2a2c281c3a6c2a0c2ab5740c3a8c2b1c2b8c3a7c2a2c281c3a6c2a0c2ab57534d豸碁栫W@豸碁栫WSM
UHCc3a8c2b1c2b8c3a7c2a2c281c3a6c2a0c2ab5740c3a8c2b1c2b8c3a7c2a2c281c3a6c2a0c2ab57534d챔짹쨍챌짖혖챈혻짬W@챔짹쨍챌짖혖챈혻짬WSM