同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b1c2b8c3a4c2bfc2825ec3a8c2b1c2b8c3a5c29cc2ad59c3a8c2b1c2b8c3a4c2bfc2825e | 豸ä¿Â^豸åÂÂY豸ä¿Â^ |
SJIS-WIN | c3a8c2b1c2b8c3a4c2bfc2825ec3a8c2b1c2b8c3a5c29cc2ad59c3a8c2b1c2b8c3a4c2bfc2825e | ティツアツクテ、ツソツ?ティツアツクテ・ツ慊ュYティツアツクテ、ツソツ? |
EUC-JP | c3a8c2b1c2b8c3a4c2bfc2825ec3a8c2b1c2b8c3a5c29cc2ad59c3a8c2b1c2b8c3a4c2bfc2825e | 竪賊存辰多?^竪賊存奪?足Y竪賊存辰多?^ |
UTF-8 | c3a8c2b1c2b8c3a4c2bfc2825ec3a8c2b1c2b8c3a5c29cc2ad59c3a8c2b1c2b8c3a4c2bfc2825e | 豸ä¿^豸åY豸ä¿^ |
UHC | c3a8c2b1c2b8c3a4c2bfc2825ec3a8c2b1c2b8c3a5c29cc2ad59c3a8c2b1c2b8c3a4c2bfc2825e | 챔짹쨍채쩔혗^챔짹쨍책혵짯Y챔짹쨍채쩔혗^ |