同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b1c2abc3acc29ec28fc3abc29fc2b7c3a9c2a6c2adc3a2c291c2a1c3afc2bcc29cc3afc2a6c2a8 | 豫ìÂÂë·é¦Ââ¡ï¼Â令 |
SJIS-WIN | c3a8c2b1c2abc3acc29ec28fc3abc29fc2b7c3a9c2a6c2adc3a2c291c2a1c3afc2bcc29cc3afc2a6c2a8 | ティツアツォテャツ楪湘ォツ淞キテゥツヲツュテ「ツ堕。テッツシツ愿ッツヲツィ |
EUC-JP | c3a8c2b1c2abc3acc29ec28fc3abc29fc2b7c3a9c2a6c2adc3a2c291c2a1c3afc2bcc29cc3afc2a6c2a8 | 竪賊束狸??谷?揃辿側足但?臓誰村?誰側即 |
UTF-8 | c3a8c2b1c2abc3acc29ec28fc3abc29fc2b7c3a9c2a6c2adc3a2c291c2a1c3afc2bcc29cc3afc2a6c2a8 | 豫ìë·é¦â¡ï¼ï¦¨ |
UHC | c3a8c2b1c2abc3acc29ec28fc3abc29fc2b7c3a9c2a6c2adc3a2c291c2a1c3afc2bcc29cc3afc2a6c2a8 | 챔짹짬챙혷혧챘혺쨌챕짝짯창혩징챦쩌혵챦짝짢 |