同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2b1c2a2c3afc2bdc2b9c3a8c29ec2bbc3a5c28cc2bac3afc2bdc2b4c3afc2bdc2b9c3a8c29ec2bbc3a8c2b2c2b4豢ケ螻区エケ螻貴
SJIS-WINc3a8c2b1c2a2c3afc2bdc2b9c3a8c29ec2bbc3a5c28cc2bac3afc2bdc2b4c3afc2bdc2b9c3a8c29ec2bbc3a8c2b2c2b4ティツアツ「テッツスツケティツ楪サテ・ツ個コテッツスツエテッツスツケティツ楪サティツイツエ
EUC-JPc3a8c2b1c2a2c3afc2bdc2b9c3a8c29ec2bbc3a5c28cc2bac3afc2bdc2b4c3afc2bdc2b9c3a8c29ec2bbc3a8c2b2c2b4竪賊蔵誰遜孫竪?損奪?尊誰遜卒誰遜孫竪?損竪族卒
UTF-8c3a8c2b1c2a2c3afc2bdc2b9c3a8c29ec2bbc3a5c28cc2bac3afc2bdc2b4c3afc2bdc2b9c3a8c29ec2bbc3a8c2b2c2b4豢ケ螻区エケ螻貴
UHCc3a8c2b1c2a2c3afc2bdc2b9c3a8c29ec2bbc3a5c28cc2bac3afc2bdc2b4c3afc2bdc2b9c3a8c29ec2bbc3a8c2b2c2b4챔짹짖챦쩍쨔챔혷쨩책혣쨘챦쩍쨈챦쩍쨔챔혷쨩챔짼쨈