同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b1c2a2c3afc2bdc2a9c3a8c2aec28cc3a6c2b3c28cc3a7c2a9c280c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28c | 豢ゥè®Âæ³Âç©Â豢ゥè |
SJIS-WIN | c3a8c2b1c2a2c3afc2bdc2a9c3a8c2aec28cc3a6c2b3c28cc3a7c2a9c280c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28c | ティツアツ「テッツスツゥティツョツ古ヲツウツ古ァツゥツ?ティツアツ「テッツスツゥティツュツ |
EUC-JP | c3a8c2b1c2a2c3afc2bdc2a9c3a8c2aec28cc3a6c2b3c28cc3a7c2a9c280c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28c | 竪賊蔵誰遜息竪速?脱続?巽息?竪賊蔵誰遜息竪足? |
UTF-8 | c3a8c2b1c2a2c3afc2bdc2a9c3a8c2aec28cc3a6c2b3c28cc3a7c2a9c280c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28c | 豢ゥè®æ³ç©è±¢ï½©è |
UHC | c3a8c2b1c2a2c3afc2bdc2a9c3a8c2aec28cc3a6c2b3c28cc3a7c2a9c280c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28c | 챔짹짖챦쩍짤챔짰혣챈쨀혣챌짤?챔짹짖챦쩍짤챔짯혣 |