同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28cc3afc2bdc2a6c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28cc3afc2bdc2a64d | 豢ゥèÂÂヲ豢ゥèÂÂヲM |
SJIS-WIN | c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28cc3afc2bdc2a6c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28cc3afc2bdc2a64d | ティツアツ「テッツスツゥティツュツ古ッツスツヲティツアツ「テッツスツゥティツュツ古ッツスツヲM |
EUC-JP | c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28cc3afc2bdc2a6c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28cc3afc2bdc2a64d | 竪賊蔵誰遜息竪足?誰遜側竪賊蔵誰遜息竪足?誰遜側M |
UTF-8 | c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28cc3afc2bdc2a6c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28cc3afc2bdc2a64d | 豢ゥèヲ豢ゥèヲM |
UHC | c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28cc3afc2bdc2a6c3a8c2b1c2a2c3afc2bdc2a9c3a8c2adc28cc3afc2bdc2a64d | 챔짹짖챦쩍짤챔짯혣챦쩍짝챔짹짖챦쩍짤챔짯혣챦쩍짝M |