同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2b1c290c3afc2bdc2bbc3a9c29bc289c3afc2bdc2aac3a9c287c2b5c3afc2bdc2b3c3a8c2b1c290c3afc2bdc2bb豐サ雉ェ釵ウ豐サ
SJIS-WINc3a8c2b1c290c3afc2bdc2bbc3a9c29bc289c3afc2bdc2aac3a9c287c2b5c3afc2bdc2b3c3a8c2b1c290c3afc2bdc2bbティツアツ静ッツスツサテゥツ崢嘉ッツスツェテゥツ?オテッツスツウティツアツ静ッツスツサ
EUC-JPc3a8c2b1c290c3afc2bdc2bbc3a9c29bc289c3afc2bdc2aac3a9c287c2b5c3afc2bdc2b3c3a8c2b1c290c3afc2bdc2bb竪賊?誰遜損辿??誰遜捉辿?袖誰遜続竪賊?誰遜損
UTF-8c3a8c2b1c290c3afc2bdc2bbc3a9c29bc289c3afc2bdc2aac3a9c287c2b5c3afc2bdc2b3c3a8c2b1c290c3afc2bdc2bb豐サ雉ェ釵ウ豐サ
UHCc3a8c2b1c290c3afc2bdc2bbc3a9c29bc289c3afc2bdc2aac3a9c287c2b5c3afc2bdc2b3c3a8c2b1c290c3afc2bdc2bb챔짹혨챦쩍쨩챕혴혟챦쩍짧챕혝쨉챦쩍쨀챔짹혨챦쩍쨩