同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b1c290c3afc2bdc2bbc3a9c296c2a0c3a6c2a2c2a7c3afc2bdc2b2c3afc2bdc2bbc3a9c296c2a0 | è±Âï½»é 梧イサé |
SJIS-WIN | c3a8c2b1c290c3afc2bdc2bbc3a9c296c2a0c3a6c2a2c2a7c3afc2bdc2b2c3afc2bdc2bbc3a9c296c2a0 | ティツアツ静ッツスツサテゥツ鳴?テヲツ「ツァテッツスツイテッツスツサテゥツ鳴? |
EUC-JP | c3a8c2b1c290c3afc2bdc2bbc3a9c296c2a0c3a6c2a2c2a7c3afc2bdc2b2c3afc2bdc2bbc3a9c296c2a0 | 竪賊?誰遜損辿??脱蔵則誰遜族誰遜損辿?? |
UTF-8 | c3a8c2b1c290c3afc2bdc2bbc3a9c296c2a0c3a6c2a2c2a7c3afc2bdc2b2c3afc2bdc2bbc3a9c296c2a0 | è±ï½»é 梧イサé |
UHC | c3a8c2b1c290c3afc2bdc2bbc3a9c296c2a0c3a6c2a2c2a7c3afc2bdc2b2c3afc2bdc2bbc3a9c296c2a0 | 챔짹혨챦쩍쨩챕혯혻챈짖짠챦쩍짼챦쩍쨩챕혯혻 |