同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a8c2b1c290c3afc2bdc2bbc3a9c280c28dc3afc2bdc2bec3a8c2bec2b7c3afc2bdc2bec3a8c2a0c291c3a7c2abc2a3豐サ逍セ辷セ蠑竣
SJIS-WINc3a8c2b1c290c3afc2bdc2bbc3a9c280c28dc3afc2bdc2bec3a8c2bec2b7c3afc2bdc2bec3a8c2a0c291c3a7c2abc2a3ティツアツ静ッツスツサテゥツ?ツ催ッツスツセティツセツキテッツスツセティツ?ツ妥ァツォツ」
EUC-JPc3a8c2b1c290c3afc2bdc2bbc3a9c280c28dc3afc2bdc2bec3a8c2bec2b7c3afc2bdc2bec3a8c2a0c291c3a7c2abc2a3竪賊?誰遜損辿??誰遜他竪他揃誰遜他竪??巽束贈
UTF-8c3a8c2b1c290c3afc2bdc2bbc3a9c280c28dc3afc2bdc2bec3a8c2bec2b7c3afc2bdc2bec3a8c2a0c291c3a7c2abc2a3豐サ逍セ辷セ蠑竣
UHCc3a8c2b1c290c3afc2bdc2bbc3a9c280c28dc3afc2bdc2bec3a8c2bec2b7c3afc2bdc2bec3a8c2a0c291c3a7c2abc2a3챔짹혨챦쩍쨩챕?혥챦쩍쩐챔쩐쨌챦쩍쩐챔혻혩챌짬짙