同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b1c290c3afc2bdc2bbc3a8c3b9c296c3a7c294c2bbc3afc2bdc2b2c3afc2bdc2bbc3a9c2a9 | è±Âï½»èùÂçÂ»ï½²ï½»é© |
SJIS-WIN | c3a8c2b1c290c3afc2bdc2bbc3a8c3b9c296c3a7c294c2bbc3afc2bdc2b2c3afc2bdc2bbc3a9c2a9 | ティツアツ静ッツスツサティテケツ姪ァツ板サテッツスツイテッツスツサテゥツゥ |
EUC-JP | c3a8c2b1c290c3afc2bdc2bbc3a8c3b9c296c3a7c294c2bbc3afc2bdc2b2c3afc2bdc2bbc3a9c2a9 | 竪賊?誰遜損竪湛?巽?損誰遜族誰遜損辿息 |
UTF-8 | c3a8c2b1c290c3afc2bdc2bbc3a8c3b9c296c3a7c294c2bbc3afc2bdc2b2c3afc2bdc2bbc3a9c2a9 | è±ï½»èùç»ï½²ï½»é© |
UHC | c3a8c2b1c290c3afc2bdc2bbc3a8c3b9c296c3a7c294c2bbc3afc2bdc2b2c3afc2bdc2bbc3a9c2a9 | 챔짹혨챦쩍쨩챔첫혯챌혬쨩챦쩍짼챦쩍쨩챕짤 |