同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a8c2b1c290c3afc2bdc2bbc3a8c3b9c289c3afc2bdc2aac3a8c2b1c290c3afc2bdc2bbc3a7c3bcc2bbc3afc2bdc2a1 | è±Âï½»èùÂェè±Âï½»çü»ï½¡ |
SJIS-WIN | c3a8c2b1c290c3afc2bdc2bbc3a8c3b9c289c3afc2bdc2aac3a8c2b1c290c3afc2bdc2bbc3a7c3bcc2bbc3afc2bdc2a1 | ティツアツ静ッツスツサティテケツ嘉ッツスツェティツアツ静ッツスツサテァテシツサテッツスツ。 |
EUC-JP | c3a8c2b1c290c3afc2bdc2bbc3a8c3b9c289c3afc2bdc2aac3a8c2b1c290c3afc2bdc2bbc3a7c3bcc2bbc3afc2bdc2a1 | 竪賊?誰遜損竪湛?誰遜捉竪賊?誰遜損巽端損誰遜臓 |
UTF-8 | c3a8c2b1c290c3afc2bdc2bbc3a8c3b9c289c3afc2bdc2aac3a8c2b1c290c3afc2bdc2bbc3a7c3bcc2bbc3afc2bdc2a1 | è±ï½»èùェè±ï½»çü»ï½¡ |
UHC | c3a8c2b1c290c3afc2bdc2bbc3a8c3b9c289c3afc2bdc2aac3a8c2b1c290c3afc2bdc2bbc3a7c3bcc2bbc3afc2bdc2a1 | 챔짹혨챦쩍쨩챔첫혟챦쩍짧챔짹혨챦쩍쨩챌체쨩챦쩍징 |